Tuesday, 21 April 2015

DBC Brits vs Afghans - Pushahra Valley


DB Colonial action with the spiffing rules by KISR.  The 2nd Afghan War has started, British forces invade Afghanistan.  General Sir Hilary-Hogfish (the 3rd) leads an Anglo-Indian Army across the border.  His way is blocked by Pasha Poon with a force of Afghan Regulars & Tribesmen.

DBC promotes two scenarios, one being 'The Glorious Invasion'.  British forces have 16 turns to destroy half the opposing force or the natives win.  British forces would amount to 12 points. A D6 is added to a base 15 for the Natives, 18 for this scenario.  This game will form the basis of a mini campaign.  Troop quality is also taken into account, Normal troops(any element) cost 1 point, Poor quality is only half a point, Elites one & a half points.  The youngest Fazzy Jenny took one side, Amy soon took an interest & helped out her sister.  The Big Dog took the other side.

Anglo Indian Army
General Sir Hilary-Hogfish (the 3rd)
2 x Regulars(Yorkshire Rgt) Elite, 1 x Skirmishers (Rifles), 2 x Regulars (Ghurkas),
6 x Regulars (Indian) Poor, 1 x Artillery, 2 x Cavalry.

Afghans
Pasha Poon
4 x Regulars Poor, 2 x Artillery Poor, 8 x Natives, 2 x Shooters, 4 x Irregular cavalry




Bengal Lancers head out on the British right


Afghan Irregular Cavalry ride out to meet them

The Yorkshire Regiment Advance, but poor PiPs slow the Indians

The Bengal Lancers take the high ground.

Afghan Natives close the ground

Firepower forces the Natives back

Another round, first blood to the British

The Afghan Cavalry sense an opportunity

On the left the Ghurkas & Rifles have a field day

FIIIIIIGHT!!!

FORM SQUARE!!! The Yorks see the Cavalry threat.

The Bengal Lancers make short work of the Afghan Cavalry

The Indian Artillery take out one of the charging Afghan Cavalry

Though it's not enough to halt the charge

The Ghurkas advance

Poor combat result for the Yorks, a Recoil forces a Square to be 'Shaken', a red counter.....

Poor PiPs for the Brits, the Indians can't help.  But the Yorks survive this round.

ATTACK! The Afghans pile into the British Square.

On the British left, the Afghans charge the Ghurkas

NOOOOOOOOO!!!

AArrrghh! The square is broken

The Ghurkas & Rifles are unbeatable

Can the Bengal Lancers save the day...?

Lancers vs Foot, only one result

The remnants of the Yorks force back the Natives, the Bengals help out...

On the British right, the Bengal Lancers win through

With half his force gone, Pasha Poon is beaten, LEG IT!!!!!!

A great fast moving game, there is an art to managing the natives.  Poor PiPs stalled the Native attack in places.  The Afghan Artillery & Regulars were poor. Just like our 'Well of Hasheen' game, the Natives need to move fast to avoid being shot to bits.  The loss of the Elite Yorkshire element may prove costly.


Pasha Poon will learn from the mistakes made here!


Sunday, 12 April 2015

DBAHx English Royalist vs French


There may be trouble ahead.....
France 1640, the Duke of Buckingham has landed in France to aid the Huguenots.  Cardinal Richelieu has been given the bad news & immediately marches to face the old enemy.


MrF is back, with some gaming in the Pike & Shot era.  We have tidied up the 15-19K site, & we will be playing games in the future.  We will keep DBA 3.0 painted armies to the MrOhh site.  Though we haven't got around to a 3.0 game yet....

DBA-Hx action, with English Royalist versus Ze French.  The English Army selected is very 'Knight' heavy, lots of Cavaliers charging home. Infantry to back up the Horsemen are 3 Pike & 3 Shot, with one Artillery piece.  The French Army is stacked slightly different.  Pistols form the spine, with an element of Cavalry & Dragoons.  8 elements of Foot, 3 Shot & 4 Pike with one Artillery.

The French Army has it's horse stacked on the right.  The English have split the Horse to both wings.



English Royalist 1620-1660. 
1x3Kn, 3x3Kn, 1x3Kn, 1x4Sh, 3x4Pk, 2x4Sh, 1xArt.



French 1600-1640.
2x4Pi, 1x3Cv, 1x3Dr, 3x4Sh, 4x4Pk, 1xArt.

The Battlefield, the French being the attackers.

English Horse advance

The Cardinal leads the attack himself

Oh you little teasers...

English Pike & Shot advance

The French Dragoons are caught out

Whoops, they were pants.  The curse of the Dragoons...

The French have an advantage, but they could not make it count.

Just a Recoil.

English PiPs are poor, but the spare English Horse engages... 

Two down, the French right flank is not looking good.

The rest of the French Army engages, but with poor results. 

Good English PiPs & the French Right is surrounded.

The Kings 'Grey Musketeers' are destroyed.... The Cardinal is lucky to escape.

Drastic action is needed to steady the French right.  The Artillery is removed.

Too late, the English PiPs are again good & Victory is near.

Game Over, complete victory for the Duke of Buckingham....
Well were did that one go wrong.  A good plan for the French, they had the advantage with the extra Horse on the right, but they were thrown away.  The curse of the single Dragoon element strikes again.  

Remnants of the Musketeers flee the field... 'All for one & one for themselves'...