Showing posts with label Afghanistan. Show all posts
Showing posts with label Afghanistan. Show all posts

Wednesday, 10 June 2015

DBC Pushahra Valley 2 - Mountain Village Assault

Round 2 of the Afghan Pushahra Valley campaign.  The heroic Anglo-British Army led by the courageous General Sir Hilary-Hogfish march up the Pushahra Valley.  Ahead of them lies the Mountain Village of Puuush.  Little known to the General, is that the dastardly & devious Afghan Warlord 'Pasha Poon' has set a trap.  Thousands of screaming Afghan Warriors are waiting for the intrepid Anglo-Brits...  A stiff upper lip will be required for the journey ahead!

Reinforcements are hard to reach General Sir Hilary-Hogfish.  The Bombay Light Horse arrive, however the 1st Yorks are unable to cover their losses.  One Ghurka Company is upgraded to 'Elite' status, along with the Rifle Company.  This brings the force to 11 & a half points.   Pasha Poon ditches the Afghan Regulars & fill the ranks with a shed load of Afghan Tribesmen.  Roughly half the Afghan force would be on the table at the start.  The second lot would arrive when the Brits take the village.  The Afghan force would also be allowed to deploy on the lower slopes of the valley mountain sides.   The Afghans would consist of Elite Irregular Cavalry, Natives & Shooters.


The open Valley, the village looms in the distance.

The Anglo-Brits deploy.

The Bombay Light Horse forge ahead.

The Afghan Shooters, deployed on the sides of the Valley.

Pasha Poon leads the Afghans forward.

The Rifle Company face the enemy.

The 1st Yorks lead the attack on the village.

The Mountain Gun is deployed

The Indians scrap with the Afghans

First Blood to the Anglo-Brits

The Indians fight their way up the rough Valley 

The 1st Yorks make short work of the Afghans.  The trap is sprung...

The Afghan Reinforcements are mobilized.  The Game now becomes a 'Stand or Die' Scenario.
The Anglo-Brits must now survive 16 Rounds.

For once the Indian infantry performs well.

The Afghan Assault is on!

The Afghan Cavalry Charge in!

Hordes of Afghans swarm the village!

It's a 'poor show' by the 1st Yorks, the curse of rolling a 'one' again.....

NNOOOO!!  The 1st Yorks have fallen!!!
However the Afghans are 'pants' everywhere else....

The Bombay Light Horse are over matched.

The Thin Red line

Mixed results, the Bengal Lancers hold, the Mountain Gun repels, but
the Bombay Light Horse are destroyed.

Will Anglo-British firepower win the day?

Die rolls are superb for the Anglo-Brits.

The Indians & Rifles blow away the Afghans

The Bengal Lancers are also on top form.

Ohh, you can see where this one's going....

Pash Poon leads an Assault himself & is cut down by the ferocious Ghurkas..... 

PiPs are needed to hold the Afghan line, but it's only a matter of time.

AAAaaaarrgghh!

More Afghan casualties....

The Afghans leg it from the field.  Hit it, with Land of Hope & Glory! (YouTube Stuart William)

General Sir Hilary-Hogfish & Staff, enjoy a quiet moment after the battle.

Tuesday, 21 April 2015

DBC Brits vs Afghans - Pushahra Valley


DB Colonial action with the spiffing rules by KISR.  The 2nd Afghan War has started, British forces invade Afghanistan.  General Sir Hilary-Hogfish (the 3rd) leads an Anglo-Indian Army across the border.  His way is blocked by Pasha Poon with a force of Afghan Regulars & Tribesmen.

DBC promotes two scenarios, one being 'The Glorious Invasion'.  British forces have 16 turns to destroy half the opposing force or the natives win.  British forces would amount to 12 points. A D6 is added to a base 15 for the Natives, 18 for this scenario.  This game will form the basis of a mini campaign.  Troop quality is also taken into account, Normal troops(any element) cost 1 point, Poor quality is only half a point, Elites one & a half points.  The youngest Fazzy Jenny took one side, Amy soon took an interest & helped out her sister.  The Big Dog took the other side.

Anglo Indian Army
General Sir Hilary-Hogfish (the 3rd)
2 x Regulars(Yorkshire Rgt) Elite, 1 x Skirmishers (Rifles), 2 x Regulars (Ghurkas),
6 x Regulars (Indian) Poor, 1 x Artillery, 2 x Cavalry.

Afghans
Pasha Poon
4 x Regulars Poor, 2 x Artillery Poor, 8 x Natives, 2 x Shooters, 4 x Irregular cavalry




Bengal Lancers head out on the British right


Afghan Irregular Cavalry ride out to meet them

The Yorkshire Regiment Advance, but poor PiPs slow the Indians

The Bengal Lancers take the high ground.

Afghan Natives close the ground

Firepower forces the Natives back

Another round, first blood to the British

The Afghan Cavalry sense an opportunity

On the left the Ghurkas & Rifles have a field day

FIIIIIIGHT!!!

FORM SQUARE!!! The Yorks see the Cavalry threat.

The Bengal Lancers make short work of the Afghan Cavalry

The Indian Artillery take out one of the charging Afghan Cavalry

Though it's not enough to halt the charge

The Ghurkas advance

Poor combat result for the Yorks, a Recoil forces a Square to be 'Shaken', a red counter.....

Poor PiPs for the Brits, the Indians can't help.  But the Yorks survive this round.

ATTACK! The Afghans pile into the British Square.

On the British left, the Afghans charge the Ghurkas

NOOOOOOOOO!!!

AArrrghh! The square is broken

The Ghurkas & Rifles are unbeatable

Can the Bengal Lancers save the day...?

Lancers vs Foot, only one result

The remnants of the Yorks force back the Natives, the Bengals help out...

On the British right, the Bengal Lancers win through

With half his force gone, Pasha Poon is beaten, LEG IT!!!!!!

A great fast moving game, there is an art to managing the natives.  Poor PiPs stalled the Native attack in places.  The Afghan Artillery & Regulars were poor. Just like our 'Well of Hasheen' game, the Natives need to move fast to avoid being shot to bits.  The loss of the Elite Yorkshire element may prove costly.


Pasha Poon will learn from the mistakes made here!