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Forward!! Brave Frenchmen.... |
DBN action now, the fine fellows at KISR have produced this free downloadable scenario. The 'what if' Battle of Hal 1815. Basically Boney shifts Lobau's Corps & attacks the Allied deployment based at Hal.
French = Lobau (Gen)
1 x Ms/LI, 5 x Ms, 4 x LC, 2 x FA, 1 x HA.
Allies = Prince Frederick (Gen)
3 x LI, 4 x Ms, 1 x FA, 2 x LC(M) , 6 x Ms(M), 1 x FA(M)
The games starts at 14:00 hours & lasts for 16 turns(four hours).
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Hal is worth 2 victory points.
Ze French need 8, the Allies need 6 for victory. |
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The Dutch troops line up on the Allied right flank. |
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Dutch troops guarding the centre. |
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British troops guard Hal. |
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Sneaky, British Artillery fire across the river.... |
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Great CaPs for the French on turn one.
The Cavalry Division heads for the left. |
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Two French columns would attack Hal. |
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The Dutch Light Infantry race for the woods in the centre of the Battlefield. |
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The French Artillery cause major casualties for one of the British units |
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The French Light Infantry engage the Dutch in the woods.
This allows the French Cavalry to continue around the flank. |
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AArrggh!! Prince Freddy has to re-arrange his front line.
The 'shaken' British Muskets are retired. |
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The French guns go BOOM! BOOM! BOOM! |
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FORWARD! For the Emperor!!!! |
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It's a fierce fight for the woods. |
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The French attack goes in. |
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FORWARD!!! Speed is the key. |
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The British Artillery causes some casualties. |
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The main French Column hits Hal. |
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Whilst the other French Column is slowed.... |
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The French Horse Artillery rings out.
While the French Cavalry wait patiently.... |
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HAL FALLS!!!!! |
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The other French Column is halted, but it has done its job. |
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An Allied counter attack on Hal is repulsed... |
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French Infantry swarm the Allied line. |
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The head of the other French Column is blasted away.... |
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However Allied casualties mount.... |
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Prince Freddy & the Brits are sent packing!!!1 |
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The French Light Infantry take a beating.
However they have 'done' their job. |
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MMmmm... It's going to be hard for the Allies to retake Hal. |
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The Allied right flank is solid. |
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British Infantry are failing miserably today. |
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The Allied Cavalry are sent to attack the French Infantry at Hal. |
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The beaten Allied units at Hal are slowly destroyed. |
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The French Light Infantry are destroyed. |
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The French Artillery were awesome in this game. |
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Oh dear! The Allied right flank is suddenly looking very weak. |
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Lobau's CaP rolls helped a lot as well. |
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Pour it on boys!!! |
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NOOO!! The French Cavalry charge in.... |
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The Dutch Artillery do not cause major casualties.... |
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The Dutch Militia will only hold for so long.... |
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The phrase 'Grasping at straws' comes to mind.
The Allied counter is feeble. |
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The Dutch fight well. |
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Would it be a Heroic, Charge of Legend??? |
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The Dutch fall back.. |
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Magnifique!! |
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The Allied Cavalry finally goes in.... |
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....but the results are a mixed bag. |
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The Allied nightmare is nearly over. |
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The French Cavalry would destroy the Dutch Militia. |
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Final positions. A 'Total' French victory..... |
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News reaches Waterloo & the Allies fall back???? |
Good Game, Good Game... We played it slightly different from the KISR setup, with just 2 Generals. It still worked well. We went on to play a couple of other games. The French have to attack Hal, quickly & in force. The best Allied results came from placing troops in front of Hal & slowing the French down. Anyway here is the link & give it a go yourselves!
https://dbnwargaming.weebly.com/uploads/1/6/5/7/16577496/dbn_battle_for_hal__18_june_1815.pdf